18 #ifndef OREGONCORE_CHAT_H 19 #define OREGONCORE_CHAT_H 53 FillMessageData(data, m_session, type, language, NULL, target_guid, message, NULL);
63 char* start = strtok(pos,
"\n");
69 virtual const char* GetOregonString(
int32 entry)
const;
70 virtual void SendSysMessage(
const char* str);
72 char* extractQuotedArg(
char* args);
74 void SendSysMessage(
int32 entry);
75 void PSendSysMessage(
const char* format, ...)
ATTR_PRINTF(2, 3);
76 void PSendSysMessage(
int32 entry, ...);
77 std::string PGetParseString(
int32 entry, ...);
79 int ParseCommands(
const char* text);
83 bool isValidChatMessage(
const char* msg);
86 return sentErrorMessage;
88 virtual char const* GetName()
const;
92 bool hasStringAbbr(
const char* name,
const char* part);
95 virtual bool isAvailable(
ChatCommand const& cmd)
const;
96 virtual bool needReportToTarget(
Player* chr)
const;
98 void SendGlobalSysMessage(
const char* str);
99 void SendGlobalGMSysMessage(
const char* str);
101 bool ExecuteCommandInTable(
ChatCommand*
table,
const char* text,
const std::string& fullcommand);
102 bool ShowHelpForCommand(
ChatCommand* table,
const char* cmd);
103 bool ShowHelpForSubCommands(
ChatCommand* table,
char const* cmd,
char const* subcmd);
105 bool HandleAccountCommand(
const char* args);
106 bool HandleAccountCreateCommand(
const char* args);
107 bool HandleAccountDeleteCommand(
const char* args);
108 bool HandleAccountLockCommand(
const char* args);
109 bool HandleAccountOnlineListCommand(
const char* args);
110 bool HandleAccountPasswordCommand(
const char* args);
111 bool HandleAccountSetAddonCommand(
const char* args);
112 bool HandleAccountSetGmLevelCommand(
const char* args);
113 bool HandleAccountSetPasswordCommand(
const char* args);
115 bool HandleHelpCommand(
const char* args);
116 bool HandleAHBotOptionsCommand(
const char* args);
117 bool HandleCommandsCommand(
const char* args);
118 bool HandleStartCommand(
const char* args);
119 bool HandleDismountCommand(
const char* args);
120 bool HandleSaveCommand(
const char* args);
121 bool HandleGMListIngameCommand(
const char* args);
122 bool HandleGMListFullCommand(
const char* args);
124 bool HandleSummonCommand(
const char* args);
125 bool HandleAppearCommand(
const char* args);
126 bool HandleGroupSummonCommand(
const char* args);
127 bool HandleRecallCommand(
const char* args);
128 bool HandleNameAnnounceCommand(
const char* args);
129 bool HandleGMNameAnnounceCommand(
const char* args);
130 bool HandleAnnounceCommand(
const char* args);
131 bool HandleGMAnnounceCommand(
const char* args);
132 bool HandleNotifyCommand(
const char* args);
133 bool HandleGMNotifyCommand(
const char* args);
134 bool HandleGMmodeCommand(
const char* args);
135 bool HandleGMChatCommand(
const char* args);
136 bool HandleVisibleCommand(
const char* args);
137 bool HandleGPSCommand(
const char* args);
138 bool HandleTaxiCheatCommand(
const char* args);
139 bool HandleWhispersCommand(
const char* args);
140 bool HandleNameTeleCommand(
const char* args);
141 bool HandleGroupTeleCommand(
const char* args);
142 bool HandleDrunkCommand(
const char* args);
143 bool HandleSendItemsCommand(
const char* args);
144 bool HandleSendMailCommand(
const char* args);
145 bool HandleSendMoneyCommand(
const char* args);
147 bool HandleDebugPlayCinematicCommand(
const char* args);
148 bool HandleDebugPlaySoundCommand(
const char* args);
149 bool HandleEventActiveListCommand(
const char* args);
150 bool HandleEventStartCommand(
const char* args);
151 bool HandleEventStopCommand(
const char* args);
152 bool HandleEventInfoCommand(
const char* args);
154 bool HandleLearnCommand(
const char* args);
155 bool HandleLearnAllCommand(
const char* args);
156 bool HandleLearnAllGMCommand(
const char* args);
157 bool HandleLearnAllCraftsCommand(
const char* args);
158 bool HandleLearnAllRecipesCommand(
const char* args);
159 bool HandleLearnAllDefaultCommand(
const char* args);
160 bool HandleLearnAllLangCommand(
const char* args);
161 bool HandleLearnAllMyClassCommand(
const char* args);
162 bool HandleLearnAllMySpellsCommand(
const char* args);
163 bool HandleLearnAllMyTalentsCommand(
const char* args);
165 bool HandleLookupAreaCommand(
const char* args);
166 bool HandleLookupCreatureCommand(
const char* args);
167 bool HandleLookupEventCommand(
const char* args);
168 bool HandleLookupFactionCommand(
const char* args);
169 bool HandleLookupItemCommand(
const char* args);
170 bool HandleLookupItemSetCommand(
const char* args);
171 bool HandleLookupObjectCommand(
const char* args);
172 bool HandleLookupPlayerIpCommand(
const char* args);
173 bool HandleLookupPlayerAccountCommand(
const char* args);
174 bool HandleLookupPlayerEmailCommand(
const char* args);
175 bool HandleLookupQuestCommand(
const char* args);
176 bool HandleLookupSkillCommand(
const char* args);
177 bool HandleLookupSpellCommand(
const char* args);
178 bool HandleLookupTeleCommand(
const char* args);
180 bool HandleCharacterTitlesCommand(
const char* args);
181 bool HandleTitleCommand(
const char* args);
182 bool HandleLookupTitleCommand(
const char* args);
183 bool HandleTitlesAddCommand(
const char* args);
184 bool HandleTitlesCurrentCommand(
const char* args);
185 bool HandleTitlesRemoveCommand(
const char* args);
186 bool HandleTitlesSetMaskCommand(
const char* args);
188 bool HandleModifyKnownTitlesCommand(
const char* args);
189 bool HandleModifyHPCommand(
const char* args);
190 bool HandleModifyManaCommand(
const char* args);
191 bool HandleModifyRageCommand(
const char* args);
192 bool HandleModifyEnergyCommand(
const char* args);
193 bool HandleModifyMoneyCommand(
const char* args);
194 bool HandleModifyASpeedCommand(
const char* args);
195 bool HandleModifySpeedCommand(
const char* args);
196 bool HandleModifyBWalkCommand(
const char* args);
197 bool HandleModifyFlyCommand(
const char* args);
198 bool HandleModifySwimCommand(
const char* args);
199 bool HandleModifyScaleCommand(
const char* args);
200 bool HandleModifyMountCommand(
const char* args);
201 bool HandleModifyBitCommand(
const char* args);
202 bool HandleModifyFactionCommand(
const char* args);
203 bool HandleModifySpellCommand(
const char* args);
204 bool HandleModifyTalentCommand (
const char* args);
205 bool HandleModifyHonorCommand (
const char* args);
206 bool HandleModifyRepCommand(
const char* args);
207 bool HandleModifyArenaCommand(
const char* args);
208 bool HandleModifyPhaseCommand(
const char* args);
209 bool HandleModifyGenderCommand(
const char* args);
212 bool HandleNpcAddCommand(
const char* args);
213 bool HandleNpcChangeEntryCommand(
const char* args);
214 bool HandleNpcDeleteCommand(
const char* args);
215 bool HandleNpcFactionIdCommand(
const char* args);
216 bool HandleNpcFlagCommand(
const char* args);
217 bool HandleNpcFollowCommand(
const char* args);
218 bool HandleNpcInfoCommand(
const char* args);
219 bool HandleNpcMoveCommand(
const char* args);
220 bool HandleNpcPlayEmoteCommand(
const char* args);
221 bool HandleNpcSayCommand(
const char* args);
222 bool HandleNpcSetModelCommand(
const char* args);
223 bool HandleNpcSetMoveTypeCommand(
const char* args);
224 bool HandleNpcSetPhaseCommand(
const char* args);
225 bool HandleNpcSpawnDistCommand(
const char* args);
226 bool HandleNpcSpawnTimeCommand(
const char* args);
227 bool HandleNpcTameCommand(
const char* args);
228 bool HandleNpcTextEmoteCommand(
const char* args);
229 bool HandleNpcUnFollowCommand(
const char* args);
230 bool HandleNpcWhisperCommand(
const char* args);
231 bool HandleNpcYellCommand(
const char* args);
232 bool HandleNpcSetLinkCommand(
const char* args);
236 bool HandleReloadCommand(
const char* args);
237 bool HandleReloadAllCommand(
const char* args);
238 bool HandleReloadAllAreaCommand(
const char* args);
239 bool HandleReloadAllItemCommand(
const char* args);
240 bool HandleReloadAllLootCommand(
const char* args);
241 bool HandleReloadAllNpcCommand(
const char* args);
242 bool HandleReloadAllQuestCommand(
const char* args);
243 bool HandleReloadAllScriptsCommand(
const char* args);
244 bool HandleReloadAllSpellCommand(
const char* args);
245 bool HandleReloadAllLocalesCommand(
const char* args);
247 bool HandleReloadConfigCommand(
const char* args);
249 bool HandleReloadWpScriptsCommand(
const char* args);
250 bool HandleReloadAreaTriggerTavernCommand(
const char* args);
251 bool HandleReloadAutobroadcastCommand(
const char* args);
252 bool HandleReloadAreaTriggerTeleportCommand(
const char* args);
253 bool HandleReloadAccessRequirementCommand(
const char* args);
254 bool HandleReloadEventScriptsCommand(
const char* args);
255 bool HandleReloadEventAITextsCommand(
const char* args);
256 bool HandleReloadEventAISummonsCommand(
const char* args);
257 bool HandleReloadEventAIScriptsCommand(
const char* args);
258 bool HandleReloadCommandCommand(
const char* args);
259 bool HandleReloadCreatureQuestStarterCommand(
const char* args);
260 bool HandleReloadCreatureQuestEnderCommand(
const char* args);
261 bool HandleReloadCreatureLinkedRespawnCommand(
const char* args);
262 bool HandleReloadDbScriptStringCommand(
const char* args);
263 bool HandleReloadGameGraveyardZoneCommand(
const char* args);
264 bool HandleReloadGameObjectScriptsCommand(
const char* args);
265 bool HandleReloadGameTeleCommand(
const char* args);
266 bool HandleReloadGossipMenuCommand(
const char* args);
267 bool HandleReloadGossipMenuOptionCommand(
const char* args);
268 bool HandleReloadGOQuestStarterCommand(
const char* args);
269 bool HandleReloadGOQuestEnderCommand(
const char* args);
270 bool HandleReloadLootTemplatesCreatureCommand(
const char* args);
271 bool HandleReloadLootTemplatesDisenchantCommand(
const char* args);
272 bool HandleReloadLootTemplatesFishingCommand(
const char* args);
273 bool HandleReloadLootTemplatesGameobjectCommand(
const char* args);
274 bool HandleReloadLootTemplatesItemCommand(
const char* args);
275 bool HandleReloadLootTemplatesMailCommand(
const char* args);
276 bool HandleReloadLootTemplatesPickpocketingCommand(
const char* args);
277 bool HandleReloadLootTemplatesProspectingCommand(
const char* args);
278 bool HandleReloadLootTemplatesReferenceCommand(
const char* args);
279 bool HandleReloadLootTemplatesSkinningCommand(
const char* args);
280 bool HandleReloadOregonStringCommand(
const char* args);
281 bool HandleReloadNpcGossipCommand(
const char* args);
282 bool HandleReloadNpcTrainerCommand(
const char* args);
283 bool HandleReloadNpcVendorCommand(
const char* args);
284 bool HandleReloadQuestAreaTriggersCommand(
const char* args);
285 bool HandleReloadQuestEndScriptsCommand(
const char* args);
286 bool HandleReloadQuestStartScriptsCommand(
const char* args);
287 bool HandleReloadQuestTemplateCommand(
const char* args);
288 bool HandleReloadReservedNameCommand(
const char*);
289 bool HandleReloadReputationSpilloverTemplateCommand(
const char* args);
290 bool HandleReloadSkillDiscoveryTemplateCommand(
const char* args);
291 bool HandleReloadSkillExtraItemTemplateCommand(
const char* args);
292 bool HandleReloadSkillFishingBaseLevelCommand(
const char* args);
293 bool HandleReloadSpellAffectCommand(
const char* args);
294 bool HandleReloadSpellRequiredCommand(
const char* args);
295 bool HandleReloadSpellGroupsCommand(
const char* args);
296 bool HandleReloadSpellGroupStackRulesCommand(
const char* args);
297 bool HandleReloadSpellLearnSpellCommand(
const char* args);
298 bool HandleReloadSpellLinkedSpellCommand(
const char* args);
299 bool HandleReloadSpellProcEventCommand(
const char* args);
300 bool HandleReloadSpellScriptsCommand(
const char* args);
301 bool HandleReloadSpellTargetPositionCommand(
const char* args);
302 bool HandleReloadSpellThreatsCommand(
const char* args);
303 bool HandleReloadSpellPetAurasCommand(
const char* args);
304 bool HandleReloadDisablesCommand(
const char* args);
305 bool HandleReloadPageTextsCommand(
const char* args);
306 bool HandleReloadItemEnchantementsCommand(
const char* args);
307 bool HandleReloadLocalesCreatureCommand(
const char* args);
308 bool HandleReloadLocalesGameobjectCommand(
const char* args);
309 bool HandleReloadLocalesItemCommand(
const char* args);
310 bool HandleReloadLocalesNpcTextCommand(
const char* args);
311 bool HandleReloadLocalesPageTextCommand(
const char* args);
312 bool HandleReloadLocalesQuestCommand(
const char* args);
313 bool HandleReloadAuctionsCommand(
const char* args);
314 bool HandleReloadConditions(
const char* args);
316 bool HandleInstanceListBindsCommand(
const char* args);
317 bool HandleInstanceUnbindCommand(
const char* args);
318 bool HandleInstanceStatsCommand(
const char* args);
319 bool HandleInstanceSaveDataCommand(
const char* args);
321 bool HandleServerCorpsesCommand(
const char* args);
322 bool HandleServerExitCommand(
const char* args);
323 bool HandleServerIdleRestartCommand(
const char* args);
324 bool HandleServerIdleShutDownCommand(
const char* args);
325 bool HandleServerInfoCommand(
const char* args);
326 bool HandleServerMotdCommand(
const char* args);
327 bool HandleServerPLimitCommand(
const char* args);
328 bool HandleServerRestartCommand(
const char* args);
329 bool HandleServerSetLogMaskCommand(
const char* args);
330 bool HandleServerSetMotdCommand(
const char* args);
331 bool HandleServerSetDiffTimeCommand(
const char* args);
332 bool HandleServerShutDownCommand(
const char* args);
333 bool HandleServerShutDownCancelCommand(
const char* args);
335 bool HandleAddHonorCommand(
const char* args);
336 bool HandleHonorAddKillCommand(
const char* args);
337 bool HandleUpdateHonorFieldsCommand(
const char* args);
339 bool HandleSendQuestPartyMsgCommand(
const char* args);
340 bool HandleSendQuestInvalidMsgCommand(
const char* args);
342 bool HandleDebugInArcCommand(
const char* args);
343 bool HandleDebugSpellFailCommand(
const char* args);
345 bool HandleGUIDCommand(
const char* args);
346 bool HandleNameCommand(
const char* args);
347 bool HandleSubNameCommand(
const char* args);
348 bool HandleItemMoveCommand(
const char* args);
349 bool HandleDeMorphCommand(
const char* args);
350 bool HandleAddVendorItemCommand(
const char* args);
351 bool HandleDelVendorItemCommand(
const char* args);
352 bool HandleChangeLevelCommand(
const char* args);
353 bool HandleSetPoiCommand(
const char* args);
354 bool HandleEquipErrorCommand(
const char* args);
355 bool HandleGoCreatureCommand(
const char* args);
356 bool HandleGoObjectCommand(
const char* args);
357 bool HandleGoTicketCommand(
const char* args);
358 bool HandleGoTriggerCommand(
const char* args);
359 bool HandleGoGraveyardCommand(
const char* args);
360 bool HandleTargetObjectCommand(
const char* args);
361 bool HandleDelObjectCommand(
const char* args);
362 bool HandleMoveObjectCommand(
const char* args);
363 bool HandleGOPhaseCommand(
const char* args);
364 bool HandleTurnObjectCommand(
const char* args);
365 bool HandleObjectStateCommand(
const char* args);
366 bool HandlePInfoCommand(
const char* args);
367 bool HandleMuteCommand(
const char* args);
368 bool HandleUnmuteCommand(
const char* args);
369 bool HandleMovegensCommand(
const char* args);
370 bool HandleFreezeCommand(
const char* args);
371 bool HandleUnFreezeCommand(
const char* args);
372 bool HandleListFreezeCommand(
const char* args);
374 bool HandleBanAccountCommand(
const char* args);
375 bool HandleBanCharacterCommand(
const char* args);
376 bool HandleBanIPCommand(
const char* args);
377 bool HandleUnBanAccountCommand(
const char* args);
378 bool HandleUnBanCharacterCommand(
const char* args);
379 bool HandleUnBanIPCommand(
const char* args);
380 bool HandleBanInfoAccountCommand(
const char* args);
381 bool HandleBanInfoCharacterCommand(
const char* args);
382 bool HandleBanInfoIPCommand(
const char* args);
383 bool HandleBanListAccountCommand(
const char* args);
384 bool HandleBanListCharacterCommand(
const char* args);
385 bool HandleBanListIPCommand(
const char* args);
386 bool HandleGoXYCommand(
const char* args);
387 bool HandleGoXYZCommand(
const char* args);
388 bool HandleGoZoneXYCommand(
const char* args);
389 bool HandleGoGridCommand(
const char* args);
390 bool HandleAddWeaponCommand(
const char* args);
391 bool HandleAllowMovementCommand(
const char* args);
392 bool HandleGoCommand(
const char* args);
394 bool HandleCooldownCommand(
const char* args);
395 bool HandleUnLearnCommand(
const char* args);
396 bool HandleGetDistanceCommand(
const char* args);
397 bool HandleGameObjectCommand(
const char* args);
398 bool HandleAnimCommand(
const char* args);
399 bool HandleStandStateCommand(
const char* args);
400 bool HandleDieCommand(
const char* args);
401 bool HandleDamageCommand(
const char* args);
402 bool HandleReviveCommand(
const char* args);
403 bool HandleMorphCommand(
const char* args);
404 bool HandleAuraCommand(
const char* args);
405 bool HandleUnAuraCommand(
const char* args);
406 bool HandleLinkGraveCommand(
const char* args);
407 bool HandleNearGraveCommand(
const char* args);
408 bool HandleActivateObjectCommand(
const char* args);
409 bool HandleSpawnTransportCommand(
const char* args);
410 bool HandleHoverCommand(
const char* args);
411 bool HandleLevelUpCommand(
const char* args);
412 bool HandleShowAreaCommand(
const char* args);
413 bool HandleHideAreaCommand(
const char* args);
414 bool HandleAddItemCommand(
const char* args);
415 bool HandleAddItemSetCommand(
const char* args);
416 bool HandlePetTpCommand(
const char* args);
417 bool HandlePetUnlearnCommand(
const char* args);
418 bool HandlePetLearnCommand(
const char* args);
419 bool HandleCreatePetCommand(
const char* args);
422 bool HandlePowerCheatCommand(
const char *args);
423 bool HandleCoolDownCheatCommand(
const char *args);
424 bool HandleCasttimeCheatCommand(
const char *args);
425 bool HandleGodModeCheatCommand(
const char *args);
426 bool HandleExploreCheatCommand(
const char* args);
427 bool HandleWaterwalkCheatCommand(
const char* args);
430 bool HandleGroupLeaderCommand(
const char* args);
431 bool HandleGroupDisbandCommand(
const char* args);
432 bool HandleGroupRemoveCommand(
const char* args);
433 bool HandleGroupJoinCommand(
const char* args);
436 bool HandleGuildCreateCommand(
const char* args);
437 bool HandleGuildInviteCommand(
const char* args);
438 bool HandleGuildUninviteCommand(
const char* args);
439 bool HandleGuildRankCommand(
const char* args);
440 bool HandleGuildDeleteCommand(
const char* args);
442 bool HandleUpdate(
const char* args);
443 bool HandleBankCommand(
const char* args);
444 bool HandleChangeWeather(
const char* args);
445 bool HandleKickPlayerCommand(
const char* args);
446 bool HandleTeleCommand(
const char* args);
447 bool HandleAddTeleCommand(
const char* args);
448 bool HandleDelTeleCommand(
const char* args);
449 bool HandleListAurasCommand(
const char* args);
452 bool HandleResetHonorCommand(
const char* args);
453 bool HandleResetLevelCommand(
const char* args);
454 bool HandleResetSpellsCommand(
const char* args);
455 bool HandleResetStatsCommand(
const char* args);
456 bool HandleResetTalentsCommand(
const char* args);
457 bool HandleResetAllCommand(
const char* args);
461 bool HandleGMTicketListCommand(
const char* args);
462 bool HandleGMTicketListOnlineCommand(
const char* args);
463 bool HandleGMTicketListClosedCommand(
const char* args);
464 bool HandleGMTicketGetByIdCommand(
const char* args);
465 bool HandleGMTicketGetByNameCommand(
const char* args);
466 bool HandleGMTicketCloseByIdCommand(
const char* args);
467 bool HandleGMTicketAssignToCommand(
const char* args);
468 bool HandleGMTicketUnAssignCommand(
const char* args);
469 bool HandleGMTicketCommentCommand(
const char* args);
470 bool HandleGMTicketDeleteByIdCommand(
const char* args);
471 bool HandleGMTicketReloadCommand(
const char*);
473 bool HandleMaxSkillCommand(
const char* args);
474 bool HandleSetSkillCommand(
const char* args);
475 bool HandleListCreatureCommand(
const char* args);
476 bool HandleListItemCommand(
const char* args);
477 bool HandleListObjectCommand(
const char* args);
478 bool HandleNearObjectCommand(
const char* args);
479 bool HandleRespawnCommand(
const char* args);
482 bool HandleWpAddCommand(
const char* args);
483 bool HandleWpLoadPathCommand(
const char* args);
484 bool HandleWpUnLoadPathCommand(
const char* args);
485 bool HandleWpModifyCommand(
const char* args);
486 bool HandleWpEventCommand(
const char* args);
487 bool HandleWpShowCommand(
const char* args);
488 bool HandleReloadAllPaths(
const char* args);
490 bool HandleFlyModeCommand(
const char* args);
491 bool HandleSendOpcodeCommand(
const char* args);
492 bool HandleSellErrorCommand(
const char* args);
493 bool HandleBuyErrorCommand(
const char* args);
494 bool HandleUpdateWorldStateCommand(
const char* args);
495 bool HandleSendChannelNotifyCommand(
const char* args);
496 bool HandleSendChatMsgCommand(
const char* args);
497 bool HandleLoadPDumpCommand(
const char* args);
498 bool HandleWritePDumpCommand(
const char* args);
499 bool HandleCastCommand(
const char* args);
500 bool HandleCastBackCommand(
const char* args);
501 bool HandleCastDistCommand(
const char* args);
502 bool HandleCastSelfCommand(
const char* args);
503 bool HandleCastTargetCommand(
const char* args);
504 bool HandleCharacterDeletedDeleteCommand(
const char* args);
505 bool HandleCharacterDeletedListCommand(
const char* args);
506 bool HandleCharacterDeletedRestoreCommand(
const char* args);
507 bool HandleCharacterDeletedOldCommand(
const char* args);
508 bool HandleCharacterEraseCommand(
const char* args);
509 bool HandleCharacterRenameCommand(
const char* args);
510 bool HandleComeToMeCommand(
const char* args);
511 bool HandleCombatStopCommand(
const char* args);
512 bool HandleCharDeleteCommand(
const char* args);
513 bool HandleSendMessageCommand(
const char* args);
514 bool HandleFlushArenaPointsCommand(
const char* args);
515 bool HandlePlayAllCommand(
const char* args);
516 bool HandleRepairitemsCommand(
const char* args);
518 bool HandleTempGameObjectCommand(
const char* args);
519 bool HandleTempAddSpwCommand(
const char* args);
522 bool HandleRAFInfoCommand(
const char* args);
523 bool HandleRAFLinkCommand(
const char* args);
524 bool HandleRAFUnlinkCommand(
const char* args);
525 bool HandleRAFSummonCommand(
const char* args);
526 bool HandleRAFGrantLevelCommand(
const char* args);
527 bool HandleRAFReloadCommand(
const char* args);
530 bool HandleSetValue(
const char* args);
531 bool HandleGetValue(
const char* args);
532 bool HandleSet32Bit(
const char* args);
533 bool HandleMod32Value(
const char* args);
534 bool HandleAddQuest(
const char* args);
535 bool HandleRemoveQuest(
const char* args);
536 bool HandleCompleteQuest(
const char* args);
537 bool HandleSaveAllCommand(
const char* args);
538 bool HandleGetItemState(
const char* args);
539 bool HandleGetLootRecipient(
const char* args);
540 bool HandleDebugArenaCommand(
const char* args);
541 bool HandleDebugBattlegroundCommand(
const char* args);
542 bool HandleDebugThreatList(
const char* args);
543 bool HandleDebugHostilRefList(
const char* args);
544 bool HandlePossessCommand(
const char* args);
545 bool HandleUnPossessCommand(
const char* args);
546 bool HandleBindSightCommand(
const char* args);
547 bool HandleUnbindSightCommand(
const char* args);
548 bool HandleSetInstanceDataCommand(
const char* args);
549 bool HandleGetInstanceDataCommand(
const char* args);
550 bool HandleDebugRAFError(
const char* args);
551 bool HandleSpellCrashTestCommand(
const char* args);
552 bool HandlePartyResultCommand(
const char* args);
553 bool HandleDebugAnimationCommand(
const char* args);
555 Player* getSelectedPlayer();
556 Player* getSelectedPlayerOrSelf();
558 Unit* getSelectedUnit();
560 char* extractKeyFromLink(
char* text,
char const* linkType,
char** something1 = NULL);
561 char* extractKeyFromLink(
char* text,
char const*
const* linkTypes,
int* found_idx,
char** something1 = NULL);
562 uint32 extractSpellIdFromLink(
char* text);
563 GameTele const* extractGameTeleFromLink(
char* text);
564 bool GetPlayerGroupAndGUIDByName(
const char* cname,
Player*& plr,
Group*& group,
uint64& guid,
bool offline =
false);
571 bool HandleBanHelper(
BanMode mode,
char const* args);
572 bool HandleBanInfoHelper(
uint32 accountid,
char const* accountname);
573 bool HandleUnBanHelper(
BanMode mode,
char const* args);
588 bool GetDeletedCharacterInfoList(DeletedInfoList& foundList, std::string searchString =
"");
589 std::string GenerateDeletedCharacterGUIDsWhereStr(DeletedInfoList::const_iterator& itr, DeletedInfoList::const_iterator
const& itr_end);
590 void HandleCharacterDeletedListHelper(DeletedInfoList
const& foundList);
591 void HandleCharacterDeletedRestoreHelper(
DeletedInfo const& delInfo);
595 sentErrorMessage = val;
608 typedef void Print(
void*,
char const*);
609 explicit CliHandler(
void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) {}
612 const char* GetOregonString(
int32 entry)
const;
614 void SendSysMessage(
const char* str);
615 char const* GetName()
const;
616 bool needReportToTarget(
Player* chr)
const;
623 char const*
fmtstring(
char const* format, ...);
void SetSentErrorMessage(bool val)
ChatHandler(WorldSession *session)
static bool load_command_table
static char * LineFromMessage(char *&pos)
void FillMessageData(WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char *message)
char const * fmtstring(char const *format,...)
ChatCommand * ChildCommands
std::string accountName
the account name
NULL Dbg ErrDB Arena Chat Char Map MMap false
void Print(void *, char const *)
time_t deleteDate
the date at which the character has been deleted
CliHandler(void *callbackArg, Print *zprint)
#define ATTR_PRINTF(F, V)
const AuthHandler table[]
void FillSystemMessageData(WorldPacket *data, const char *message)
uint32 accountId
the account id
ACE_Refcounted_Auto_Ptr< QueryResult, ACE_Null_Mutex > QueryResult_AutoPtr
std::list< DeletedInfo > DeletedInfoList
uint32 lowguid
the low GUID from the character
std::string name
the character name
bool HasSentErrorMessage()
ChatHandler(Player *player)
bool(ChatHandler::* Handler)(const char *args)