OregonCore  revision fb2a440-git
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TemporarySummon.h File Reference
#include "Creature.h"

Go to the source code of this file.

Classes

struct  TempSummonData
 Stores data for temp summons. More...
 
class  TempSummon
 
class  Minion
 
class  Guardian
 
class  Puppet
 
class  UnsummonDelayEvent
 

Enumerations

enum  SummonerType { SUMMONER_TYPE_CREATURE = 0, SUMMONER_TYPE_GAMEOBJECT = 1, SUMMONER_TYPE_MAP = 2 }
 

Enumeration Type Documentation

Enumerator
SUMMONER_TYPE_CREATURE 
SUMMONER_TYPE_GAMEOBJECT 
SUMMONER_TYPE_MAP 

Definition at line 23 of file TemporarySummon.h.