OregonCore  revision fb2a440-git
Your Favourite TBC server
AreaTriggerEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

uint32 id
 
uint32 mapid
 
float x
 
float y
 
float z
 
float radius
 
float box_x
 
float box_y
 
float box_z
 
float box_orientation
 

Detailed Description

Definition at line 55 of file DBCStructure.h.

Member Data Documentation

float AreaTriggerEntry::box_orientation

Definition at line 66 of file DBCStructure.h.

Referenced by Player::IsInAreaTriggerRadius().

float AreaTriggerEntry::box_x

Definition at line 63 of file DBCStructure.h.

Referenced by Player::IsInAreaTriggerRadius().

float AreaTriggerEntry::box_y

Definition at line 64 of file DBCStructure.h.

Referenced by Player::IsInAreaTriggerRadius().

float AreaTriggerEntry::box_z

Definition at line 65 of file DBCStructure.h.

Referenced by Player::IsInAreaTriggerRadius().

uint32 AreaTriggerEntry::id
uint32 AreaTriggerEntry::mapid
float AreaTriggerEntry::radius

Definition at line 62 of file DBCStructure.h.

Referenced by OutdoorPvPSI::HandleDropFlag(), and Player::IsInAreaTriggerRadius().


The documentation for this struct was generated from the following file: