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VMAP::IVMapManager Class Referenceabstract

#include <IVMapManager.h>

+ Inheritance diagram for VMAP::IVMapManager:

Public Member Functions

 IVMapManager ()
 
virtual ~IVMapManager (void)
 
virtual VMAPLoadResult loadMap (const char *pBasePath, unsigned int pMapId, int x, int y)=0
 
virtual bool existsMap (const char *pBasePath, unsigned int pMapId, int x, int y)=0
 
virtual void unloadMap (unsigned int pMapId, int x, int y)=0
 
virtual void unloadMap (unsigned int pMapId)=0
 
virtual bool isInLineOfSight (unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2)=0
 
virtual float getHeight (unsigned int pMapId, float x, float y, float z, float maxSearchDist)=0
 
virtual bool getObjectHitPos (unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float &rx, float &ry, float &rz, float pModifyDist)=0
 
virtual bool processCommand (char *pCommand)=0
 
void setEnableLineOfSightCalc (bool pVal)
 
void setEnableHeightCalc (bool pVal)
 
bool isLineOfSightCalcEnabled () const
 
bool isHeightCalcEnabled () const
 
bool isMapLoadingEnabled () const
 
virtual std::string getDirFileName (unsigned int pMapId, int x, int y) const =0
 
virtual bool getAreaInfo (unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const =0
 
virtual bool GetLiquidLevel (uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const =0
 

Private Attributes

bool iEnableLineOfSightCalc
 
bool iEnableHeightCalc
 

Detailed Description

Definition at line 44 of file IVMapManager.h.

Constructor & Destructor Documentation

VMAP::IVMapManager::IVMapManager ( )
inline

Definition at line 51 of file IVMapManager.h.

virtual VMAP::IVMapManager::~IVMapManager ( void  )
inlinevirtual

Member Function Documentation

virtual bool VMAP::IVMapManager::existsMap ( const char *  pBasePath,
unsigned int  pMapId,
int  x,
int  y 
)
pure virtual

Implemented in VMAP::VMapManager2.

Referenced by ~IVMapManager().

virtual bool VMAP::IVMapManager::getAreaInfo ( unsigned int  pMapId,
float  x,
float  y,
float &  z,
uint32 flags,
int32 adtId,
int32 rootId,
int32 groupId 
) const
pure virtual

Query world model area info.

Parameters
zgets adjusted to the ground height for which this are info is valid

Implemented in VMAP::VMapManager2.

Referenced by Map::GetAreaInfo(), and isMapLoadingEnabled().

virtual std::string VMAP::IVMapManager::getDirFileName ( unsigned int  pMapId,
int  x,
int  y 
) const
pure virtual

Implemented in VMAP::VMapManager2.

Referenced by isMapLoadingEnabled().

virtual float VMAP::IVMapManager::getHeight ( unsigned int  pMapId,
float  x,
float  y,
float  z,
float  maxSearchDist 
)
pure virtual

Implemented in VMAP::VMapManager2.

Referenced by Map::GetHeight(), and ~IVMapManager().

virtual bool VMAP::IVMapManager::GetLiquidLevel ( uint32  pMapId,
float  x,
float  y,
float  z,
uint8  ReqLiquidType,
float &  level,
float &  floor,
uint32 type 
) const
pure virtual
virtual bool VMAP::IVMapManager::getObjectHitPos ( unsigned int  pMapId,
float  x1,
float  y1,
float  z1,
float  x2,
float  y2,
float  z2,
float &  rx,
float &  ry,
float &  rz,
float  pModifyDist 
)
pure virtual

test if we hit an object. return true if we hit one. rx,ry,rz will hold the hit position or the dest position, if no intersection was found return a position, that is pReduceDist closer to the origin

Implemented in VMAP::VMapManager2.

Referenced by WorldObject::MovePositionToFirstCollision(), and ~IVMapManager().

bool VMAP::IVMapManager::isHeightCalcEnabled ( ) const
inline

Definition at line 86 of file IVMapManager.h.

Referenced by VMAP::VMapManager2::getHeight(), and Map::GetHeight().

86 { return(iEnableHeightCalc); }
virtual bool VMAP::IVMapManager::isInLineOfSight ( unsigned int  pMapId,
float  x1,
float  y1,
float  z1,
float  x2,
float  y2,
float  z2 
)
pure virtual
bool VMAP::IVMapManager::isLineOfSightCalcEnabled ( ) const
inline
bool VMAP::IVMapManager::isMapLoadingEnabled ( ) const
inline

Definition at line 87 of file IVMapManager.h.

References getAreaInfo(), getDirFileName(), and GetLiquidLevel().

Referenced by VMAP::VMapManager2::loadMap().

virtual VMAPLoadResult VMAP::IVMapManager::loadMap ( const char *  pBasePath,
unsigned int  pMapId,
int  x,
int  y 
)
pure virtual
virtual bool VMAP::IVMapManager::processCommand ( char *  pCommand)
pure virtual

send debug commands

Implemented in VMAP::VMapManager2.

Referenced by ChatHandler::HandleGMmodeCommand(), and ~IVMapManager().

void VMAP::IVMapManager::setEnableHeightCalc ( bool  pVal)
inline

Enable/disable model height calculation It is enabled by default. If it is enabled in mid game the maps have to loaded manualy

Definition at line 83 of file IVMapManager.h.

Referenced by World::LoadConfigSettings().

83 { iEnableHeightCalc = pVal; }
void VMAP::IVMapManager::setEnableLineOfSightCalc ( bool  pVal)
inline

Enable/disable LOS calculation It is enabled by default. If it is enabled in mid game the maps have to loaded manualy

Definition at line 78 of file IVMapManager.h.

Referenced by World::LoadConfigSettings().

78 { iEnableLineOfSightCalc = pVal; }
virtual void VMAP::IVMapManager::unloadMap ( unsigned int  pMapId,
int  x,
int  y 
)
pure virtual
virtual void VMAP::IVMapManager::unloadMap ( unsigned int  pMapId)
pure virtual

Implemented in VMAP::VMapManager2.

Member Data Documentation

bool VMAP::IVMapManager::iEnableHeightCalc
private

Definition at line 48 of file IVMapManager.h.

bool VMAP::IVMapManager::iEnableLineOfSightCalc
private

Definition at line 47 of file IVMapManager.h.


The documentation for this class was generated from the following file: