OregonCore  revision fb2a440-git
Your Favourite TBC server
game Directory Reference

Directories

directory  PrecompiledHeaders
 

Files

file  AccountMgr.cpp [code]
 
file  AccountMgr.h [code]
 
file  AddonHandler.cpp [code]
 
file  AddonHandler.h [code]
 
file  ArenaTeam.cpp [code]
 
file  ArenaTeam.h [code]
 
file  ArenaTeamHandler.cpp [code]
 
file  AuctionHouseBot.cpp [code]
 
file  AuctionHouseBot.h [code]
 
file  AuctionHouseHandler.cpp [code]
 
file  AuctionHouseMgr.cpp [code]
 
file  AuctionHouseMgr.h [code]
 
file  Bag.cpp [code]
 
file  Bag.h [code]
 
file  Battleground.cpp [code]
 
file  Battleground.h [code]
 
file  BattlegroundAA.cpp [code]
 
file  BattlegroundAA.h [code]
 
file  BattlegroundAB.cpp [code]
 
file  BattlegroundAB.h [code]
 
file  BattlegroundAV.cpp [code]
 
file  BattlegroundAV.h [code]
 
file  BattlegroundBE.cpp [code]
 
file  BattlegroundBE.h [code]
 
file  BattlegroundEY.cpp [code]
 
file  BattlegroundEY.h [code]
 
file  BattlegroundHandler.cpp [code]
 
file  BattlegroundMgr.cpp [code]
 
file  BattlegroundMgr.h [code]
 
file  BattlegroundNA.cpp [code]
 
file  BattlegroundNA.h [code]
 
file  BattlegroundRL.cpp [code]
 
file  BattlegroundRL.h [code]
 
file  BattlegroundWS.cpp [code]
 
file  BattlegroundWS.h [code]
 
file  Cell.h [code]
 
file  CellImpl.h [code]
 
file  Channel.cpp [code]
 
file  Channel.h [code]
 
file  ChannelHandler.cpp [code]
 
file  ChannelMgr.h [code]
 
file  CharacterHandler.cpp [code]
 
file  Chat.cpp [code]
 
file  Chat.h [code]
 
file  ChatHandler.cpp [code]
 
file  CinematicMgr.cpp [code]
 
file  CinematicMgr.h [code]
 
file  CombatAI.cpp [code]
 
file  CombatAI.h [code]
 
file  CombatHandler.cpp [code]
 
file  ConditionMgr.cpp [code]
 
file  ConditionMgr.h [code]
 
file  ConfusedMovementGenerator.cpp [code]
 
file  ConfusedMovementGenerator.h [code]
 
file  Corpse.cpp [code]
 
file  Corpse.h [code]
 
file  Creature.cpp [code]
 
file  Creature.h [code]
 
file  CreatureAI.cpp [code]
 
file  CreatureAI.h [code]
 
file  CreatureAIFactory.h [code]
 
file  CreatureAIImpl.h [code]
 
file  CreatureAIRegistry.cpp [code]
 
file  CreatureAIRegistry.h [code]
 
file  CreatureAISelector.cpp [code]
 
file  CreatureAISelector.h [code]
 
file  CreatureEventAI.cpp [code]
 
file  CreatureEventAI.h [code]
 
file  CreatureEventAIMgr.cpp [code]
 
file  CreatureEventAIMgr.h [code]
 
file  CreatureGroups.cpp [code]
 
file  CreatureGroups.h [code]
 
file  CreatureTextMgr.cpp [code]
 
file  CreatureTextMgr.h [code]
 
file  DBCEnums.h [code]
 
file  DBCfmt.h [code]
 
file  DBCStores.cpp [code]
 
file  DBCStores.h [code]
 
file  DBCStructure.h [code]
 
file  Debugcmds.cpp [code]
 
file  DisableMgr.cpp [code]
 
file  DisableMgr.h [code]
 
file  DuelHandler.cpp [code]
 
file  DynamicObject.cpp [code]
 
file  DynamicObject.h [code]
 
file  FleeingMovementGenerator.cpp [code]
 
file  FleeingMovementGenerator.h [code]
 
file  FollowerReference.cpp [code]
 
file  FollowerReference.h [code]
 
file  FollowerRefManager.h [code]
 
file  Formulas.h [code]
 
file  GameEventMgr.cpp [code]
 
file  GameEventMgr.h [code]
 
file  GameObject.cpp [code]
 
file  GameObject.h [code]
 
file  GameObjectAI.cpp [code]
 
file  GameObjectAI.h [code]
 
file  GossipDef.cpp [code]
 
file  GossipDef.h [code]
 
file  GridDefines.h [code]
 
file  GridNotifiers.cpp [code]
 
file  GridNotifiers.h [code]
 
file  GridNotifiersImpl.h [code]
 
file  GridStates.cpp [code]
 
file  GridStates.h [code]
 
file  Group.cpp [code]
 
file  Group.h [code]
 
file  GroupHandler.cpp [code]
 
file  GroupReference.cpp [code]
 
file  GroupReference.h [code]
 
file  GroupRefManager.h [code]
 
file  GuardAI.cpp [code]
 
file  GuardAI.h [code]
 
file  Guild.cpp [code]
 
file  Guild.h [code]
 
file  GuildHandler.cpp [code]
 
file  HomeMovementGenerator.cpp [code]
 
file  HomeMovementGenerator.h [code]
 
file  HostileRefManager.cpp [code]
 
file  HostileRefManager.h [code]
 
file  IdleMovementGenerator.cpp [code]
 
file  IdleMovementGenerator.h [code]
 
file  InstanceData.cpp [code]
 
file  InstanceData.h [code]
 
file  InstanceSaveMgr.cpp [code]
 
file  InstanceSaveMgr.h [code]
 
file  Item.cpp [code]
 
file  Item.h [code]
 
file  ItemEnchantmentMgr.cpp [code]
 
file  ItemEnchantmentMgr.h [code]
 
file  ItemHandler.cpp [code]
 
file  ItemPrototype.h [code]
 
file  Language.h [code]
 
file  Level0.cpp [code]
 
file  Level1.cpp [code]
 
file  Level2.cpp [code]
 
file  Level3.cpp [code]
 
file  Level4.cpp [code]
 
file  LFGHandler.cpp [code]
 
file  LootHandler.cpp [code]
 
file  LootMgr.cpp [code]
 
file  LootMgr.h [code]
 
file  M2Stores.cpp [code]
 
file  M2Stores.h [code]
 
file  M2Structure.h [code]
 
file  Mail.cpp [code]
 
file  Mail.h [code]
 
file  Map.cpp [code]
 
file  Map.h [code]
 
file  MapInstanced.cpp [code]
 
file  MapInstanced.h [code]
 
file  MapManager.cpp [code]
 
file  MapManager.h [code]
 
file  MapReference.h [code]
 
file  MapRefManager.h [code]
 
file  MapScripts.cpp [code]
 
file  MapUpdater.cpp [code]
 
file  MapUpdater.h [code]
 
file  MiscHandler.cpp [code]
 
file  MotionMaster.cpp [code]
 
file  MotionMaster.h [code]
 
file  MoveMap.cpp [code]
 
file  MoveMap.h [code]
 
file  MoveMapSharedDefines.h [code]
 
file  MovementGenerator.cpp [code]
 
file  MovementGenerator.h [code]
 
file  MovementGeneratorImpl.h [code]
 
file  MovementHandler.cpp [code]
 
file  MoveSpline.cpp [code]
 
file  MoveSpline.h [code]
 
file  MoveSplineFlag.h [code]
 
file  MoveSplineInit.cpp [code]
 
file  MoveSplineInit.h [code]
 
file  MoveSplineInitArgs.h [code]
 
file  NPCHandler.cpp [code]
 
file  NPCHandler.h [code]
 
file  Object.cpp [code]
 
file  Object.h [code]
 
file  ObjectAccessor.cpp [code]
 
file  ObjectAccessor.h [code]
 
file  ObjectGridLoader.cpp [code]
 
file  ObjectGridLoader.h [code]
 
file  ObjectGuid.cpp [code]
 
file  ObjectGuid.h [code]
 
file  ObjectMgr.cpp [code]
 
file  ObjectMgr.h [code]
 
file  Opcodes.cpp [code]
 
file  Opcodes.h [code]
 
file  OutdoorPvP.cpp [code]
 
file  OutdoorPvP.h [code]
 
file  OutdoorPvPEP.cpp [code]
 
file  OutdoorPvPEP.h [code]
 
file  OutdoorPvPHP.cpp [code]
 
file  OutdoorPvPHP.h [code]
 
file  OutdoorPvPMgr.cpp [code]
 
file  OutdoorPvPMgr.h [code]
 
file  OutdoorPvPNA.cpp [code]
 
file  OutdoorPvPNA.h [code]
 
file  OutdoorPvPSI.cpp [code]
 
file  OutdoorPvPSI.h [code]
 
file  OutdoorPvPTF.cpp [code]
 
file  OutdoorPvPTF.h [code]
 
file  OutdoorPvPZM.cpp [code]
 
file  OutdoorPvPZM.h [code]
 
file  packet_builder.cpp [code]
 
file  packet_builder.h [code]
 
file  PassiveAI.cpp [code]
 
file  PassiveAI.h [code]
 
file  Path.h [code]
 
file  PathFinder.cpp [code]
 
file  PathFinder.h [code]
 
file  Pet.cpp [code]
 
file  Pet.h [code]
 
file  PetAI.cpp [code]
 
file  PetAI.h [code]
 
file  PetHandler.cpp [code]
 
file  PetitionsHandler.cpp [code]
 
file  Player.cpp [code]
 
file  Player.h [code]
 
file  PlayerDump.cpp [code]
 
file  PlayerDump.h [code]
 
file  PointMovementGenerator.cpp [code]
 
file  PointMovementGenerator.h [code]
 
file  PoolMgr.cpp [code]
 
file  PoolMgr.h [code]
 
file  Position.cpp [code]
 
file  Position.h [code]
 
file  QueryHandler.cpp [code]
 
file  QuestDef.cpp [code]
 
file  QuestDef.h [code]
 
file  QuestHandler.cpp [code]
 
file  RandomMovementGenerator.cpp [code]
 
file  RandomMovementGenerator.h [code]
 
file  ReactorAI.cpp [code]
 
file  ReactorAI.h [code]
 
file  ReputationMgr.cpp [code]
 
file  ReputationMgr.h [code]
 
file  ScriptedCreature.cpp [code]
 
file  ScriptedCreature.h [code]
 
file  ScriptedEscortAI.cpp [code]
 
file  ScriptedEscortAI.h [code]
 
file  ScriptedFollowerAI.cpp [code]
 
file  ScriptedFollowerAI.h [code]
 
file  ScriptedGossip.h [code]
 
file  ScriptedGuardAI.cpp [code]
 
file  ScriptedGuardAI.h [code]
 
file  ScriptedInstance.h [code]
 
file  ScriptedSimpleAI.cpp [code]
 
file  ScriptedSimpleAI.h [code]
 
file  ScriptLoader.cpp [code]
 
file  ScriptLoader.h [code]
 
file  ScriptMgr.cpp [code]
 
file  ScriptMgr.h [code]
 
file  ScriptSystem.cpp [code]
 
file  ScriptSystem.h [code]
 
file  SharedDefines.h [code]
 
file  SkillDiscovery.cpp [code]
 
file  SkillDiscovery.h [code]
 
file  SkillExtraItems.cpp [code]
 
file  SkillExtraItems.h [code]
 
file  SkillHandler.cpp [code]
 
file  SmartAI.cpp [code]
 
file  SmartAI.h [code]
 
file  SmartScript.cpp [code]
 
file  SmartScript.h [code]
 
file  SmartScriptMgr.cpp [code]
 
file  SmartScriptMgr.h [code]
 
file  SocialMgr.cpp [code]
 
file  SocialMgr.h [code]
 
file  Spell.cpp [code]
 
file  Spell.h [code]
 
file  SpellAuraDefines.h [code]
 
file  SpellAuras.cpp [code]
 
file  SpellAuras.h [code]
 
file  SpellEffects.cpp [code]
 
file  SpellHandler.cpp [code]
 
file  SpellMgr.cpp [code]
 
file  SpellMgr.h [code]
 
file  spline.cpp [code]
 
file  spline.h [code]
 
file  spline.impl.h [code]
 
file  StatSystem.cpp [code]
 
file  TargetedMovementGenerator.cpp [code]
 
file  TargetedMovementGenerator.h [code]
 
file  TaxiHandler.cpp [code]
 
file  TemporarySummon.cpp [code]
 
file  TemporarySummon.h [code]
 
file  ThreatManager.cpp [code]
 
file  ThreatManager.h [code]
 
file  TicketHandler.cpp [code]
 
file  TicketMgr.cpp [code]
 
file  TicketMgr.h [code]
 
file  Totem.cpp [code]
 
file  Totem.h [code]
 
file  TotemAI.cpp [code]
 
file  TotemAI.h [code]
 
file  TradeHandler.cpp [code]
 
file  Transports.cpp [code]
 
file  Transports.h [code]
 
file  typedefs.h [code]
 
file  Unit.cpp [code]
 
file  Unit.h [code]
 
file  UnitAI.cpp [code]
 
file  UnitAI.h [code]
 
file  UnitEvents.h [code]
 
file  UpdateData.cpp [code]
 
file  UpdateData.h [code]
 
file  UpdateFields.h [code]
 
file  UpdateMask.h [code]
 
file  util.cpp [code]
 
file  VoiceChatHandler.cpp [code]
 
file  WardenBase.cpp [code]
 
file  WardenBase.h [code]
 
file  WardenDataStorage.cpp [code]
 
file  WardenDataStorage.h [code]
 
file  WardenMac.cpp [code]
 
file  WardenMac.h [code]
 
file  WardenModuleMac.h [code]
 
file  WardenModuleWin.h [code]
 
file  WardenWin.cpp [code]
 
file  WardenWin.h [code]
 
file  WaypointManager.cpp [code]
 
file  WaypointManager.h [code]
 
file  WaypointMovementGenerator.cpp [code]
 
file  WaypointMovementGenerator.h [code]
 
file  Weather.cpp [code]
 
file  Weather.h [code]
 
file  World.cpp [code]
 
file  World.h [code]
 
file  WorldSession.cpp [code]
 
file  WorldSession.h [code]
 
file  WorldSocket.cpp [code]
 
file  WorldSocket.h [code]
 
file  WorldSocketMgr.cpp [code]
 
file  WorldSocketMgr.h [code]
 
file  ZoneScript.h [code]